I will create stylized lowpoly diorama style building gameready

R
renhui
R
renhui
Renhui

About this gig

This service is for delivering a 3d building in the diorama style that you see from the gallery.

You can choose the theme that you want for the building which can be almost anything; a diner, a library, a gamestore.


I'll use your theme as inspiration for collecting references that I will use for creating the diorama.


What to expect:


  • The style from the gallery preview
  • Low-poly models
  • Besides the building, there'll be props adjacent to theme (max. a dozen)
  • Clean UV's
  • Handpainted style textures (2K resolution)
  • 1 texture set for everything or split into two sets (building + props)
  • Some PBR values on the material(s) such Normal Map, Roughness, Metallic
  • Game-ready from a technical standpoint.
  • Ready for importing into game engine of your choice



Delivery will be the 3d models (fbx) and textures (png). If you have a special request for the texture formats (Unity/Unreal) let me know beforehand so I can take it into account.


Everything will be created by me.

Hand-painted feel with a human touch

No gen AI involved.


At this moment, there's one package. To simplify the process after receiving the theme it will be a straightforward process with room for 1 revision at the end.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Renhui

Renhui

3D Visual Environment Artist

  • FromNetherlands
  • Member sinceJul 2019
  • Languages

    English, Dutch
Hello, I'm a Visual Artist with an expertise in 3D Environment Art. Helping clients with their development of worlds - for video games or other digital productions. A portfolio of my work and the projects I've worked on are on www.renhuiyang.com Services: Pre-Production Environment Design 3D Blockouts Game Art Consulting Concept Renders Production 3D Modeling Texturing Materials and Shaders Real-Time Rendering Lighting Asset Optimization VFX Environment Art & Worldbuilding Technical Art