I will rig fix edit modify or create custom 3d model for 3d printing and game assets


About this gig
Hi! Im a professional 3D artist specializing in both 3D printing and game assets. I will create a high quality 3D model with clean, watertight geometry, ready for 3D printing (STL/OBJ) and fully game ready for engines like Unity/Unreal. My workflow ensures optimized low-poly topology with PBR textures and proper thickness, so your model prints smoothly and works in games
What I can create:
- Characters
- Weapons
- Armor
- Props
- Vehicles
- Creatures
- Product prototypes
- Statues and collectibles
- Mechanical and hard-surface models
- Environment assets
What you receive:
- Clean topology
- Optimized game-ready meshes (if needed)
- 3D printable models
- UV mapping
- High quality textures (optional)
- FBX, OBJ, STL, BLEND, GLB and more
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Resmurd
3D modeller
- FromUnited States
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, Spanish, French, German
FAQ
Can you model from a sketch or reference image?
Yes. I can create a model from sketches, concept art, photos, or written descriptions
Can you make game-ready assets?
Yes. I optimize models for game engines and can provide FBX, OBJ, GLB, BLEND, and other common formats.
Can you make models for 3D printing?
Yes. I can create models prepared for 3D printing and export them as STL or OBJ files.
Can you rig or animate the model?
Yes. I also offer rigging, animations, and basic game ready setup as additional services.
Do you offer toys/miniatures?
Absolutely – I create figurines, miniatures, collectibles for printing. Choose a package and I’ll sculpt your custom toy or character with all details considered (e.g. correct wall thickness, supports handling).
Is the model game-engine ready?
Yes. I optimize every model (low-poly version) and include textures (diffuse, normal, etc.) for easy import into Unity/Unreal. Each package includes a UV-mapped low-poly version for real-time use and a high-poly version if detailed sculpting is needed.

