I will optimize and clean topology for your low poly 3d assets

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Reve T

About this gig

Are you struggling with heavy 3D meshes, lagging game levels, or messy topology that ruins your project's performance? I am here to help you optimize and clean up your 3D assets so they run smoothly in Unity, Unreal Engine, or any other game engine.


I specialize in professional low-poly retopology, mesh cleaning, and reducing polygon counts while preserving the stylized look and artistic integrity of your original models.


What I offer:

  • Manual low-poly retopology for high-poly assets and props
  • Polygon reduction and mesh optimization for better game performance
  • Clean edge flow and proper topology setup
  • Correcting non-manifold geometry, overlapping faces, and normal issues
  • Preparing models to be fully Game-Ready
Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Reve T

Reve T

3D Low Poly Modeler

  • FromUkraine
  • Member sinceAug 2026
  • Languages

    Ukrainian, Russian, Polish, English
I'm a 3D Modeler specializing in clean, optimized stylized low-poly game assets. If you need models for mobile, indie, or hyper-casual games, I am here to help. I focus on efficient geometry, clean topology, and strict polygon counts to ensure assets run smoothly in Unity or Unreal Engine. What I create: - Stylized Low-poly Game Assets (Props, Weapons, Items) - Stylized Environments (Trees, Rocks, Buildings) - Render - Clean UV Mapping & Color-Palette Texturing Tools: Blender, Unreal Engine, Unity Formats: FBX, OBJ, .blend, PNG, JPG All scales are reset and Pivot Points are placed perfectly.