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On this gig, I'd like to take your 3D level idea (from any form, whether through a pitch, defined set of requirements, or ready-made 2D top-down layout, in case you already have one would like me to skip it) and transform it into a playable 3D level that takes into consideration concepts like player guidance, pacing, landmarks, etc.
I can also bring your level to life by adding the events that are expected to occur during a certain section of your game (including camera movement and puzzles implementation).
Game development and design made with love and dedication
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