I will fix your unity game bugs, errors, scripts and optimize performance fast


About this gig
Struggling with bugs, errors, or performance issues in your Unity game? Im here to fix them fast and professionally.
I specialize in identifying and solving Unity problems that stop your project from working smoothly. Whether it's script errors, broken mechanics, crashes, or lag, I will debug and optimize your game to perform exactly how you expect.
What I can fix:
- C# script errors and bugs
- NullReference and console errors
- Gameplay mechanics issues
- UI and animation problems
- Performance optimization (FPS drops, lag)
- Multiplayer/Netcode issues
Why choose me?
- Fast delivery and clear communication
- Clean, optimized and scalable fixes
- Experience working on real client projects
- Reliable support until your issue is solved
I focus on delivering solutions, not just quick fixesso your game runs smoothly and efficiently.
Message me before ordering to discuss your issue and get the best result.
Lets get your Unity project working perfectly
Get to know Richard
Unity game developer
- FromItaly
- Member sinceJan 2026
- Avg. response time1 hour
Languages
English
Other Game Development Services I Offer
FAQ
What do you need from me to start fixing my Unity issue?
I’ll need your project files (or the relevant scripts), a clear description of the issue, and any error messages/screenshots or videos. The more details you provide, the faster and more accurately I can fix your problem.
What types of Unity issues can you fix?
I can fix most Unity problems including C# script errors, console errors (like NullReference), gameplay bugs, UI issues, crashes, and performance problems. If you’re unsure, just message me first and I’ll confirm.
Do you work with multiplayer or Netcode issues?
Yes, I can help fix multiplayer systems including Netcode-related bugs, synchronization issues, and gameplay logic problems. Please contact me first so I can review the complexity.
Will my game be fully fixed and optimized after delivery?
Yes, I focus on providing clean, working solutions—not temporary fixes. I also test the issue after fixing to ensure your game runs smoothly. I offer revisions to make sure you're fully satisfied.

