I will model props and assets for games and cinematics


About this gig
Hey!
Im Ritesh, a 3D Artist specializing in realistic and sci-fi hard surface props and assets for games and cinematic projects.
In this gig, I will create high-quality game-ready 3D assets using a complete production pipeline, including high poly modeling, low poly optimization, retopology, UV mapping, baking, texturing, and presentation renders.
I can create assets with low, medium, or high poly counts depending on your project needs.
What Youll Get:
- High-quality 3D models with clean topology
- Game-ready assets in .FBX or .OBJ format
- UV mapped and optimized meshes
- PBR textures in 2K or 4K resolution
- Texture maps including Base Color, Roughness, Metallic, Normal, AO, Opacity, and Emissive if needed
- Professional rendered preview images
I specialize in hard surface props, sci-fi assets, weapons, and environment props.
Please contact me before ordering so we can discuss your project requirements and timeline.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ritesh Menon
- FromIndia
- Member sinceMar 2025
- Avg. response time1 hour
Languages
English, Hindi
FAQ
What kind of assets can you create?
I can create hard surface props, sci-fi assets, weapons, environment props, mechanical assets, and both realistic and stylized game-ready models.
What software do you use?
I mainly use Blender, Maya, ZBrush, Substance Painter, and other industry-standard tools depending on the project requirements.
Are the assets game-ready?
Yes, I provide optimized game-ready assets with clean topology, UV mapping, and PBR textures.
Which file formats do you provide?
I can deliver assets in .FBX, .OBJ, .BLEND, and other requested formats.
Do you have a portfolio I can check before ordering?
Yes, absolutely! Since Fiverr does not allow portfolio links in the gig description, please contact me first and I’ll gladly share my portfolio and previous work with you.
Do you provide rigging for props and assets?
Yes, I can rig props and mechanical assets depending on the project requirements. Please contact me first with the asset details so we can discuss the rigging complexity and workflow.

