I will create 3d props and environments with uvs and textures in maya


About this gig
Are you looking for high-quality 3D models for your game, animation, or architectural project? You're in the right place.
I specialize in modeling props and environments in Maya with clean topology, optimized UV unwrapping, and full PBR texture sets delivering assets that are production-ready from day one.
What I offer: 3D modeling of props and environments (low, mid & high poly) Clean topology suitable for games, film, and arch-viz Professional UV unwrapping (no overlaps, optimized layout) Full PBR texture sets: BaseColor, Normal, Roughness, Metallic, AO Delivery in FBX, OBJ, and Maya (.ma) formats Compatible with Unity, Unreal Engine, and major render engines
Why work with me? Every asset is built with attention to detail, proper edge flow, and realistic materials. I follow industry standards so your models integrate seamlessly into any pipeline.
Whether you need a single hero prop or a full modular environment, I'll deliver clean, optimized, and visually compelling 3D assets on time.
Feel free to message me before ordering I'm happy to discuss your project and find the best solution for your needs.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Roberto B
3D Environment Modeler and Texturing Artist
- FromCosta Rica
- Member sinceMay 2021
Languages
English, Spanish
FAQ
What information do you need to start the project?
I'll need a reference image, concept art, or a detailed description of the asset — including style (realistic, stylized, low-poly), intended use (game, film, arch-viz), and any specific dimensions or polygon budget if applicable.
What file formats will I receive?
Depending on your package, deliverables include FBX, OBJ, and/or the native Maya (.ma) file, along with all texture maps (BaseColor, Normal, Roughness, Metallic, AO) in PNG or TGA format.
Are the models game-engine ready?
Yes. All models are built with clean topology, optimized UVs, and PBR textures compatible with Unity and Unreal Engine. Just import and use.
Can you work from my sketch or rough concept?
Absolutely. I work from sketches, mood boards, photo references, or even a written description. The clearer the reference, the closer the result to your vision.
What if I need changes after delivery?
Revisions are included depending on your package (1 to 3 rounds). Additional revisions beyond that can be arranged at a small extra fee.
Do you offer custom packages for larger projects?
Yes. If you need multiple props, a full scene, or an ongoing collaboration, contact me before ordering and I'll create a custom offer tailored to your project scope and budget.

