I will create 3d props and environments with uvs and textures in maya

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robertobrene693
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robertobrene693
Roberto B

About this gig

Are you looking for high-quality 3D models for your game, animation, or architectural project? You're in the right place.

I specialize in modeling props and environments in Maya with clean topology, optimized UV unwrapping, and full PBR texture sets delivering assets that are production-ready from day one.


What I offer: 3D modeling of props and environments (low, mid & high poly) Clean topology suitable for games, film, and arch-viz Professional UV unwrapping (no overlaps, optimized layout) Full PBR texture sets: BaseColor, Normal, Roughness, Metallic, AO Delivery in FBX, OBJ, and Maya (.ma) formats Compatible with Unity, Unreal Engine, and major render engines


Why work with me? Every asset is built with attention to detail, proper edge flow, and realistic materials. I follow industry standards so your models integrate seamlessly into any pipeline.


Whether you need a single hero prop or a full modular environment, I'll deliver clean, optimized, and visually compelling 3D assets on time.

Feel free to message me before ordering I'm happy to discuss your project and find the best solution for your needs.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Roberto B

Roberto B

3D Environment Modeler and Texturing Artist

  • FromCosta Rica
  • Member sinceMay 2021
  • Languages

    English, Spanish
I am a 3D Environment Modeler and Texturing Artist with five years of dedicated professional experience. My expertise lies in creating environments by combining artistic vision with technical precision. I am passionate about visual storytelling and creative excellence in the field of 3D artistry.