I will create a semi realistic 3d character for games or animation


About this gig
Turn your character concept into a clean, production-focused 3D model.
I create custom stylized and semi-realistic 3D characters for games, animation, cinematics and digital projects.
- My workflow can include:
- Character sculpting in ZBrush
- Clean retopology
- UV mapping
- PBR texturing
- Clothing and accessories
- Game or animation-ready topology
- Presentation renders
I work primarily with ZBrush, Maya, Substance Painter and Arnold, adapting the pipeline to your project's requirements.
Whether you already have detailed concept art, sketches or reference images, I can translate your design into a polished 3D character while maintaining the intended proportions, shapes and visual style.
Rigging, complex grooming, blendshapes, weapons and additional props can be added as extras.
Please contact me before ordering with your references and intended use so I can confirm the correct package, scope and delivery time.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Daniel M
3D Artist
- FromSpain
- Member sinceMay 2025
- Avg. response time13 hours
Languages
English, Spanish
My Portfolio
FAQ
Q: What do you need from me to start the project?
I need a clear character description and a full turnaround with front, side, and 3/4 views. Visual references like sketches, concept art, or photos are also welcome.
Do you work with realistic or cartoon styles?
I specialize in semi-realistic characters but can adapt the style if you provide clear references.

