I will model game ready 3d props for arma reforger enfusion mods, 3d mods

R
rodengr
R
rodengr
Roden D

About this gig

Yoo Gamers!!!


Looking for a 3D artist who actually understands the Enfusion pipeline, not just generic game-asset work? I specialize in creating optimized, game-ready props for Arma Reforger mods, built and exported correctly for Workbench from day one.


What I deliver:

custom static props (furniture, military gear, environment clutter, barriers, containers, weapon attachments, vehicle accessories, and more) modeled in Blender or 3ds Max, complete with proper LODs, collision shapes (UBX_/UTM_ convex and trimesh colliders), and PBR textures (Base Color, Normal, ORM/AO) exported in the correct FBX format for the Enfusion Blender Tools pipeline.


I set up materials so they're ready to drop straight into Workbench as .emat files, no rework needed on your end.


Whether you're building a Game Master scenario asset, a faction overhaul, or a standalone mod for the Workshop, I make sure every prop is clean topology, properly UV unwrapped, and performance-friendly so it doesn't tank your mod's

Best Regards!!!

Get to know Roden D

Roden D

Arma Reforger Mod Modeler And Server Developer

  • FromUnited Kingdom
  • Member sinceSep 2026
  • Avg. response time13 hours
  • Languages

    English, French, German, Spanish, Dutch
I’m a professional Arma Reforger developer specializing in custom mods, server setup, scripting, mission configuration, optimization, and troubleshooting. I deliver reliable, high-quality solutions tailored to your needs from complete server setups and custom gameplay features to performance improvements and bug fixes. With clear communication, attention to detail, and on time delivery, I’m committed to making your Arma Reforger project stable, immersive, and ready for players