I will design game prop concept art with orthographic sheets and 3d blockout


About this gig
HEEYO. Are you a level designer, art director, or studio lead who
needs prop concepts that actually work in a production pipeline not
just look good in a portfolio?
My approach comes directly from the problem I solved on my own project.
Building Casa delle scintille-House of Sparks a mechanics-driven
Leonardo da Vinci treasure-hunter universe meant every prop needed to
function, not just exist. Hidden latches had to have real geometry.
Bookshelves had to hide real doors. I had to engineer first, illustrate
second.
That same discipline is what I bring to your game's assets.
MY PIPELINE:
Every prop starts in Blender. I verify real-world scale against standard
character collision grids and camera FOV bounds before a single line
hits Photoshop. What you receive isn't a guess at what a prop might look
like it's a verified production document.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Romik Roy
Environment concept artist
- FromIndia
- Member sinceMar 2026
Languages
Bengali, Hindi, English
Other Game Art Services I Offer
FAQ
How is this different from a regular prop illustration?
Every prop is blocked in Blender first to verify real-world scale, collision bounds, and mechanical feasibility. You get a production document, not an illustration — your modelers can build from it directly.
Can you design weapons, furniture, and mechanical devices?
Yes. Mechanical and functional props are a specialty. Hidden mechanisms, modular components, and interactive-state diagrams (open/locked/broken) are all within scope.
Do you provide multiple material or skin variants?
The Premium tier includes variant skins. For other tiers, the "Additional Variant" gig extra covers this at $55 per variant.
What file formats do you deliver?
High-res PNG/JPEG plates and layered PSD files with clean layer naming. Premium orders include the native Blender (.blend) gray-box source mesh. Additional formats available on request.
Can you match an existing art style or asset library?
Yes — send reference sheets in your buyer requirements and I'll align scale, material language, and line work to your existing pipeline.
Are you NDA-ready for unannounced projects?
Absolutely. Standard NDA execution before sharing any project documents. I operate within secure studio pipelines routinely.

