I will create a unity ar prototype for your idea


About this gig
I will create a Unity AR prototype to help you visualize and test your idea.
Suitable for:
- product visualization
- educational apps
- interactive AR experiences
What you get:
- working AR scene
- interaction setup
- clean and scalable structure
Get to know Roman I
Unity Developer, AR Apps, Optimization and Debugging
- FromLatvia
- Member sinceJun 2015
- Avg. response time15 days
Languages
English, Russian, Latvian
My Portfolio
Other Game Development Services I Offer
FAQ
What if I decide to add new features later on?
Great! We can discuss it and I will provide you price and terms estimations for this work.
What do I need to start?
A brief description of your idea, target platform (iOS/Android), and any references or assets if available.
How can I test the app?
Google Play and Apple Store provide service for internal alpha and beta testing before release. Furthermore for Android platform we can just use an .apk file you can install easily on your device. There are plenty of other solutions available by request.
What if I don't have a developer account?
First of all I would recommend to register it before project start. That's the only way to publish your game to the official app stores. Nevertheless, you not always may need it for POC and MVP stage and we can arrange testing in a different way. Please contact me to clarify details.
Will this be a full app or just a prototype?
This gig focuses on AR prototypes. Full app development can be discussed as a custom project.
Can you use my 3D models?
Yes, you can provide your own assets, or I can use basic placeholders if needed.
Which AR technologies do you use?
I work with Unity using ARFoundation (ARKit, ARCore), and other third-party cross-platform solutions.
I wan't to include In App Purchases (IAP) and Ads integration to the app. Can you do it?
I provide bugs warranty for each product I develop for the next 3 months. That means if some bug will be found during this period I will fix it and republish new version to App Stores absolutely for free.
I don't have any assets to provide. Can we start without it?
For Basic and Standard package it's absolutely fine to start without any assets. In this case I can use some UI and 3D assets I already purchased before. For Premium package there are some options: -purchase assets at Unity Asset Store -use my 2D/3D artists I used to work with -hire a freelancer
Can you publish the app to the store?
Not included in this gig, but can be offered as an additional service.

