I will create unity realtime vfx using vfx graph, shader graph, particle system


1 order in queue
About this gig
UNITY VFX ARTIST | VFX GRAPH SHADER GRAPH PARTICLE SYSTEM
Hello Amazing Buyer,
Visual effects are what make abilities feel powerful, combat feel impactful, and gameplay feel satisfying.
If you're looking for a professional Unity VFX artist to create high quality real-time visual effects, you're in the right place
I specialize in creating optimized and visually striking effects using Unity VFX Graph, Shader Graph, and Particle Systems for games across mobile, PC, and other platforms.
Whether you need magical spells, combat effects, explosions, weapon trails, elemental powers, environmental effects, or custom gameplay VFX, I can help bring your vision to life.
WHAT I CAN CREATE
- Spell & Magic Effects
- Combat & Attack Effects
- Weapon Trails & Hit Impacts
- Fire, Smoke & Explosions
- Elemental Ability Effects
- Environmental VFX
- Sci-Fi & Futuristic Effects
- RPG Skill Effects
- UI Feedback Effects
- VFX Graph Systems
- Shader Graph Effects
- Particle System Effects
Where My VFX Fits
- Character abilities & spells
- Explosions, impacts, trails, portals
- UI/UX interactions, environment effects etc
Send me your references, gameplay footage, or effect ideas, and let's create visuals that elevate your game.
Get to know Abraham
Game Developer
- FromUnited Kingdom
- Member sinceMar 2026
- Avg. response time10 hours
- Last delivery2 weeks
Languages
English, German, Spanish, French, Italian
FAQ
What types of VFX can you create?
I can create spell effects, combat effects, explosions, weapon trails, environmental VFX, hit impacts, elemental abilities, UI effects, and custom visual effects.
Can you match my game's art style?
Yes. I can create realistic, stylized, fantasy, sci-fi, anime-inspired, low-poly, or custom visual effects that match your game's direction.
Will the effects be optimized?
Absolutely. All effects are designed with performance and real-time optimization in mind.
Do you use VFX Graph, Shader Graph, and Particle Systems?
Yes. I use the most suitable Unity tools depending on the complexity and style of the effect.
What do you need to get started?
Effect references, videos, screenshots, Unity version, target platform, and a brief description of the desired result.

