I will implement analytics in your unity game


About this gig
Unity Game Analytics Integration (Firebase, GameAnalytics & More)
Hi! Im Victor, a game developer with 10+ years of experience. Im currently a Director of Technology, hold a Bachelors degree in Computer Science, and have 3 original games published. Ive also worked on projects for Meta, Netflix, Disney, Nissan, and other major companies.
In this gig, I will integrate analytics and tracking solutions into your Unity game, helping you understand player behavior and improve performance using real data.
Supported Analytics SDKs
Firebase Analytics, GameAnalytics, ByteBrew, Appsflyer, Unity Analytics, Amplitude, Mixpanel, Adjust, ironSource / LevelPlay or any other SDK you need.
If youre not sure which tool to use, I can help you choose the best option for your game.
Packages
- Basic Package: SDK Only
- Standard Package: You must provide the list of events to be implemented.
- Premium Package: I will design the full event tracking plan based on your game, genre, and monetization strategy.
What You Get
- Full Unity SDK setup
- Clean, scalable implementation
- Event validation and testing
- Best practices for game analytics
Message me before ordering if you have questions or a custom setup
Get to know Victor Branco
Game Developer
- FromBrazil
- Member sinceJun 2019
Languages
English, Portuguese
My Portfolio
FAQ
Which analytics tools do you support?
I can integrate virtually any analytics or attribution SDK for Unity, including Firebase Analytics, GameAnalytics, ByteBrew, Appsflyer, Unity Analytics, Amplitude, Mixpanel, Adjust, ironSource / LevelPlay, and custom solutions.
I don’t know which analytics tool to use. Can you help?
Yes. I can help you choose the best analytics solution based on your game type, platform, and goals.
What’s the difference between the Standard and Premium packages?
In the Standard package, you must provide the list of events you want implemented. In the Premium package, I will design the full event tracking plan for your game and implement those
What kind of events can be tracked?
Common events include game start, level start/end, win/fail, in-app purchases, ads, progression, and custom gameplay events.
Do you work with existing projects or only new ones?
Both. I can integrate analytics into new projects or existing Unity games.
Will analytics impact my game’s performance?
No. All implementations follow best practices to ensure minimal performance impact.
Do you also implement ads or monetization logic?
This gig is focused on analytics and tracking. Ads or monetization setup can be discussed as a separate service.
