I will edit, fix, port gmod to blender, sfm map, gmod playermodel, source engine map

R
rotipepe
R
rotipepe
Rotipel

About this gig

WELCOME TO MY GIG

 Are you struggling to port, fix, edit or convert a map or model from the Source Engine? Maybe your GMod map won't open in Blender, your SFM scene isn't working correctly, or your playermodel has broken textures or missing assets.

You're in the right place.


I specialize in working with Source Engine assets, helping creators, server owners, animators, and developers convert, repair, and optimize maps and models for platforms like Garrys Mod, SFM, Blender, and Left 4 Dead 2.


Whether you want to edit a map, port it to Blender for animation, fix errors, or convert models for gameplay, I'll make the process smooth and hassle-free.


What I Can Do For You

  • Port GMod maps to Blender for editing, rendering, or animation
  • Convert maps for Source Filmmaker (SFM)
  • Fix broken textures, missing materials, and lighting issues
  • Edit and optimize Source Engine maps
  • Port and convert models to GMod playermodels
  • Prepare maps for games like L4D2 or other Source Engine titles
  • Clean topology and organize map assets
  • Convert formats (BSP, SMD, QC, DMX, etc.)


Please contact me before ordering so we can review your files and confirm the best solution for your project.

Thanks



Get to know Rotipel

Rotipel

3d Artist

  • FromUnited Kingdom
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German
I'm a dedicated 3D Artist who loves creating stunning visuals that bring imagination to life. From characters and avatars to jewelry CAD, props, game assets, and architectural designs, I offer a wide range of premium 3D services for your needs.