I will develop gameplay systems and features for your unity game

R
rudimka10
R
rudimka10
Rostyslav B

About this gig

Need a new mechanic or a maintainable gameplay system in your Unity game?


I am a Senior Unity Developer with 6 years of commercial experience across mobile, WebGL, and PC. I have delivered games from prototype to release and worked as a hands-on Technical Lead.


I can implement progression, rewards, interactions, game logic, UI flows, animations, and data-driven systems. My stack includes C#, Zenject/DI, async programming, UGUI, DOTween, and Spine.


I will turn your agreed requirements into code, integrate the feature into your existing project, and test the agreed scenarios. You receive the source changes and a clear explanation of how to use them.


Basic covers one small mechanic. Standard covers one scoped gameplay system. Premium covers up to three related mechanics. Art production, full-game development, multiplayer backends, and major architecture changes require a separate scope.


Please contact me before ordering with your Unity version, project details, feature specification, and acceptance criteria.

Get to know Rostyslav B

Rostyslav B

Senior Unity Developer

  • FromUkraine
  • Member sinceApr 2023
  • Avg. response time1 hour
  • Languages

    Ukrainian, Russian, English, Polish
I am a Senior Unity Developer with 6 years of commercial experience delivering games across mobile, WebGL, and PC. I specialize in C# architecture, mobile optimization, and gameplay systems, with hands-on expertise in Zenject, Addressables, and Photon multiplayer. I have a proven track record of leading development teams and successfully porting complex PC titles to mobile platforms.

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