I will create custom source filmmaker sfm animation, fnaf animation, cinematic scenes

S
s_larry01
S
s_larry01
S Larry

About this gig

Looking for custom Sfm animation, Fnaf animation or 3d character animation? You're in the right place!


I create custom Source Filmmaker Sfm animation that bring your characters, stories, and creative ideas to life. Whether you need an intense fight scene, Fnaf animation, gaming cinematic, music video, horror animation or character showcase, I'll turn your concept into an engaging animated video.


WHAT I CAN CREATE:


Custom sfm animation

3d character animation

Fnaf animation

Horror scenes

Tf2 animation

GMod animation

L4d2 animation

Fight scenes and battle sequences

Gaming cinematic

Character interactions and storytelling

Meme animation

YouTube animation

Sfm poster

Cinematic artwork


WHAT YOU CAN EXPECT:


Smooth character movements and animation

Cinematic camera angles and movements

Custom lighting and visual effects

Scene composition and storytelling

Sound and music synchronization

High-quality rendering


I can work with your scripts, storyboards, character models, reference videos to create an animation that matches your vision.


PLEASE CONTACT ME BEFORE ORDERING with your idea, characters, reference images/videos and project requirements so we can discuss your animation.

Get to know S Larry

S Larry

3D Models and Game Characters Artist

  • FromUnited Kingdom
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    French, English, Spanish
Hi, I'm S_Larry. I create custom FNAF 3D models, animatronics, game characters, and horror-themed assets for different games and platforms. I specialize in modeling, porting, editing, rigging, texturing, materials, and game-ready optimization. I work with SFM, GMod, TF2, L4D2, MMD, CS2, Blender, and Unity, creating and preparing models for animation, gameplay, machinima, fan projects, and other creative work. My services include FNAF animatronics, custom characters, SFM models, GMod playermodels, model ports, rigging, weight painting, bodygroups, facial flexes, and model optimization.