I will develop your unity game and create custom game art


About this gig
I develop playable Unity and Unreal Engine experiences with custom 2D and 3D game art.
Whether you need to validate one mechanic, produce a polished vertical slice, or complete a defined development milestone, I can help turn your concept into something people can play and evaluate.
Services can include:
Gameplay mechanics and player controls
UI, menus, progression, and interaction systems
Level design and environment implementation
2D and 3D game-ready assets
Character and environment art
Rigging, animation, shaders, VFX, and audio
Testing, optimization, and working builds
Organized project files and source code
Each package covers a clearly defined milestone not an unlimited or complete commercial game. Before development begins, we will confirm the mechanics, levels, platforms, art requirements, references, acceptance criteria, and delivery format.
Multiplayer, online services, procedural systems, XR/AR, console deployment, and complete-game production are available through custom milestone offers after reviewing the scope.
Send me your game concept, design document, references, or existing project, and I will help identify the right first milestone.
Get to know Saad A.
Revolvo Tech, Full Stack Software Development, SaaS, Mobile, Games, XR
- FromPakistan
- Member sinceAug 2026
- Avg. response time1 hour
Languages
Urdu, English
My Portfolio
FAQ
Which engine do you use?
I primarily work with Unity and Unreal Engine. I will recommend the best option based on your platform, existing project, gameplay requirements, and technical constraints.
Can you create both 2D and 3D games?
Yes. I can develop 2D, 2.5D, and 3D experiences. The required art style, asset count, and production scope will be confirmed before the order begins.
Is a complete game included?
The listed packages cover defined prototypes, vertical slices, or development milestones. A complete game can be planned as a series of custom milestones after its full scope has been reviewed.
What is included in the Basic package?
The Basic package covers one defined gameplay mechanic in a focused test scene using supplied or appropriate placeholder assets. It includes a working build and organized source code.
What is a vertical slice?
A vertical slice is a polished sample of the intended game experience. It combines the central gameplay loop, presentation, UI, art, and animation in a limited but representative section.
Do you create original game art and animation?
Yes. Custom 2D or 3D assets, character and environment art, rigging, animation, shaders, and VFX can be included when specified in the package or agreed scope.
Will I receive the source code and project files?
Yes. The relevant source code and organized project files are included. Any third-party assets or plugins remain subject to their original licenses.
Can you work on my existing game?
Yes. Please share an overview of the project, engine version, current build, repository structure, and requested changes before ordering so I can check compatibility and scope.
Can you add multiplayer or online features?
Yes, but multiplayer, matchmaking, accounts, leaderboards, cloud saves, and server infrastructure require a custom offer because complexity varies considerably.
Which platforms can you develop for?
I can develop for desktop, mobile, web, and XR. Console work depends on platform approval, developer access, hardware, and certification requirements, so it must be scoped separately.
