I will teach you level design in unreal engine


About this gig
Turn Good Levels Into Great Ones
A fresh pair of experienced eyes can save you weeks of iteration.
With 5+ years of professional Level Design experience and several shipped gamesincluding FPS and open-world titlesI know the challenges of creating levels that are both fun and production-ready.
Whether you're developing your first indie game or polishing an advanced project, I'll help you identify issues quickly and find effective solutions.
What I offer:
- Level Design Consultation
- Level Design Mentoring
- Level Review & Actionable Feedback
- Game Production Support
- Hands-on Level Design Assistance (contact me before ordering for a custom quote)
I provide practical feedback on layout, player flow, combat spaces, exploration, pacing, readability, progression, and overall player experience.
Consultations are held live via Discord or Google Meet. If you prefer, I can also provide written feedback instead just let me know before placing your order.
My goal is to deliver honest, production-focused advice you can immediately apply to your project. If you're unsure which package fits your needs, feel free to message me first.
Get to know sage112
- FromPoland
- Member sinceSep 2019
- Last delivery5 years
Languages
English, Polish
FAQ
What languages are consultations available in?
Consultations are available in English and Polish. Choose whichever language is more comfortable for you.
Can you build a level for my game?
Yes, I can help with level creation. Please contact me before ordering so we can discuss the scope, requirements, and pricing.
Can you help with my game's production?
Yes. I can provide guidance on production processes, development pipelines, project direction, documentation, and workflow improvements.
Is long-term cooperation possible?
Yes. Long-term collaboration is possible after discussing your project needs and requirements through private messages.
Can you review my existing level or project?
Yes. I can review your level, identify potential issues, and provide practical feedback on gameplay, flow, pacing, and player experience.
Do I need to have a finished level before contacting you?
No. I can help at any stage of development, from early ideas and blockouts to polished levels.

