Do you have a high-poly sculpt or a heavy 3D model that needs to be game-ready? I am here to help!
I specialize in transforming complex high-poly models into optimized, high-quality low-poly assets with clean, professional topology. Whether it's a character, a vehicle, or a complex prop, I ensure it's perfectly ready for Unity, Unreal Engine, or any other platform.
Services I Provide in this Gig:
- Professional Retopology: Converting high-poly sculpts into clean, quad-based low-poly meshes.
- Mesh Optimization: Reducing poly count while maintaining the visual silhouette and details.
- Baking Maps: Baking Normal, AO, Curvature, and ID maps from high-poly to low-poly.
- PBR Texturing: High-quality texturing using Adobe Substance 3D Painter or Photoshop.
- UV Unwrapping: Efficient and non-overlapping UV layouts for maximum texture resolution.
- Fixing Topology: Cleaning up messy scans or automatic retopology errors.
Why My Service?
- Expertise in Blender, Unity, and Adobe Suite.
- Models are optimized for maximum performance without losing quality.
- Clean topology that is easy to rig and animate.
- 100% satisfaction and professional communication.
Let's make your 3D assets perform as good as they look!