I will reconstruct realistic textures from photogrammetry and 3d scans

S
saintmasco
S
saintmasco
femi

About this gig

Got a 3D scan with blurry, stretched, missing, or inconsistent textures?


I can reconstruct realistic textures from photogrammetry captures and 3D scans, turning raw surface data into cleaner and more believable texture maps for your 3D asset.


I can work with scanned objects, environments, architecture, products, props, archaeological assets, digital twins, and other real-world subjects. Depending on the source data, I can help rebuild damaged texture areas, correct visible seams, improve texture continuity, recover surface details, and prepare cleaner maps for your workflow.


My process can include texture reconstruction, projection cleanup, UV-aware texture work, seam correction, color consistency, surface detail preservation, and texture optimization.


The final asset can be prepared for applications such as 3D visualization, games, AR/VR, digital twins, 3D printing references, virtual production, and archival projects.


If your scan geometry is good but the texture needs serious cleanup or reconstruction, send me the scan and reference images. Ill review the available data and determine the best approach before starting.


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Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

3D Scan and Reconstruction Specialist

  • FromUnited Kingdom
  • Member sinceSep 2026
  • Languages

    English, Spanish, German
I specialize in transforming raw 3D scans, photogrammetry captures, and real world reference data into clean, usable digital assets. My work includes mesh reconstruction, scan cleanup, retopology, surface refinement, texture preparation, and optimized 3D models for visualization, printing, AR/VR, and production workflows. I focus on preserving accurate forms while improving mesh quality, structure, and usability for each project's final purpose.