I will model 3d stylized characters for games

S
salembdr
S
salembdr
Salem Badr

Level 2

About this gig

With 7 years of experience in 3D character modeling, rigging, and animation, I understand what it takes to create characters that not only look fantastic but also perform smoothly in game engines like Unity and Unreal.


I specialize in achieving that appealing, stylized look.

Whether you need a clean base mesh to jumpstart your indie game or a fully textured and rigged hero character ready for production, I can create it for you.


What you can expect from my work:


-Clean Topology: Optimized strictly for games, with no messy geometry.

-Stylized Texturing: High-quality look development that aligns with your art direction.

- Solid Rigging: Built in Maya, designed to be pushed to the limits by your animators (available in the Premium package or as an extra).


My Pipeline: Concept Blockout ZBrush Sculpting Retopology & UV Mapping Texturing Rigging.


Lets create something amazing for your game! 


Feel free to send me a quick message with your concept art or references before placing your order, and we can discuss the best workflow for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Salem Badr

Salem Badr

3D Character Artist, Maya, Stylized Cartoon Design and Animation

5.0(88)

Level 2

  • FromEgypt
  • Member sinceAug 2019
  • Last delivery4 months
  • Languages

    English, Arabic
I create stylized and cartoon 3D characters that feel alive, built for animation, games, and printing. With strong experience in rigging and animation, I ensure characters move naturally and are easy to work with in production. 7+ years of experience helping studios and creators bring characters to life.

My Portfolio