I will create 2d pixel art vfx pixel vfx animation rpg spell animation game assets


About this gig
Hello, welcome to my gig
I'm Samuel and I'm here bring your game to life with custom pixel art VFX that make every action feel exciting and polished. I create high-quality animated pixel effects for indie games, mobile games, RPGs, platformers, and retro-style projects.
What I Can Create
Fire & flame effects
Explosions
Magic spells
Sword slashes & hit effects
Lightning & energy effects
Smoke, dust & clouds
Water splashes
Ice & snow effects
Healing & buff animations
Custom game VFX
Every animation is carefully crafted with smooth motion, clean pixel placement, and attention to detail to ensure it fits your game's style perfectly. Whether you need a single effect or a complete VFX pack, I deliver game-ready assets that are easy to use and made to enhance the player experience.
I focus on quality, clear communication, and delivering work that matches your vision. If you're looking for professional pixel art VFX that will make your game stand out, you're in the right place.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Samuel bit
pixel artist,map design
- FromUnited States
- Member sinceJun 2026
- Avg. response time1 hour
Languages
English, French, Spanish, German, Italian
My Portfolio
FAQ
What types of pixel art VFX do you create?
I create custom pixel art VFX such as fire, explosions, magic spells, lightning, smoke, dust, water, sword slashes, hit effects, healing effects, and more.
Can you match my game's art style?
Yes! I can create VFX that matches your game's color palette, resolution, and pixel art style for a consistent look.
Which file formats will I receive?
You will receive high-quality PNG sprite sheets, GIF previews, or other formats based on your project's requirements.
Can I use the VFX in commercial games?
Yes, all packages include commercial use unless we agree otherwise before the project starts.
What do you need to get started?
Please provide a description of the effect, your game's resolution, animation size, references

