I will create custom vrchat furry fursona, vr character, vtuber avatar, furry 3d model


About this gig
Want a VRChat furry avatar or fursona 3D character that actually feels like you? I design and build custom VR characters and VTuber models made for real use not just a static render.
Services Included:
- Custom fursona/VR character modeling from your reference
- Full VRChat rigging with blendshapes & visemes
- VRM export for VTuber/VSeeFace use
- Texture pass and material setup
- Optional custom character design (no reference needed)
Why choose me:
Specialized in furry & VR character creation for VRChat and VTuber communities
Clear, responsive communication throughout the project
Every model tested live in-engine before final delivery
What I'll do:
- I model and texture your character (based on your reference)
- Rigging, blendshapes & VR-ready setup
- Review build final delivery + files
Your fursona deserves to exist in VR. Message me or order now and let's build it together!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know totidoki
3d artist
- FromUnited Kingdom
- Member sinceSep 2026
- Avg. response time1 hour
Languages
English, French
FAQ
Do I need a reference sheet, or can you design my character from scratch?
Either works. If you have a reference sheet, I'll model directly from it. If not, the Premium package includes original character design based on your description.
Will the model work in VRChat right away, or do I need to do extra setup?
Standard and Premium tiers include full VRChat rigging, so it's upload-ready. Basic tier delivers the 3D model itself, which you or another rigger can set up separately.
Can this model also be used for VTuber streaming (VSeeFace, etc.)?
Yes! VRM export is included from Standard tier up, so it's ready for VSeeFace, VNyan, and similar VTuber software.
What if I'm not happy with the initial design direction?
I always confirm the concept/silhouette with you before full modeling begins, so we catch direction issues early rather than after the build is done.

