I will develop unreal engine game development, unreal engine 5, unreal engine, ue4 game


About this gig
Tired of Unreal developers who talk a big game but deliver a broken prototype?
I'm a professional Unreal Engine 5 & UE4 developer with 6+ years building gameplay systems, Blueprints, and interactive experiences that actually look stunning and perform flawlessly not just tech demos. From a simple Blueprint prototype to a full production ready UE5 game with Lumen lighting, Nanite geometry, AI, and VFX, I deliver AAA-standard work at indie friendly prices.
WHAT I BUILD
- Action, adventure, RPG & shooter games
- First person & third person gameplay systems
- Open world / exploration prototypes
- Cinematic sequences & interactive experiences
- Horror games with atmospheric Lumen lighting
- Multiplayer games with UE5 net replication
- VR / AR game prototypes
- Mechanics, AI, inventory, combat, progression
UNREAL ENGINE EXPERTISE
- Clean, optimized, reusable UE5 Blueprints
- C++ game classes & plugin development
- Lumen global illumination + Nanite geometry
- Niagara VFX fire, magic, explosions, weather
- Animation Blueprints
Every system is built to hold up in production, not just look good in a demo reel.
Get to know Sam Muller
Unity Unreal Engine 5 Developer Blueprint Multiplayer VFX
- FromBrazil
- Member sinceJul 2026
- Avg. response time1 hour
Languages
English
FAQ
an you handle a full production-ready game, or just small prototypes?
Both I scale to your project. I can build a quick Blueprint prototype to test an idea, or take a full game through to a packaged, production ready build with Lumen, Nanite, and polished systems.
Do you work in Blueprints, C++, or both?
Both. Most gameplay systems are built cleanly in Blueprints, and I use C++ for performance critical systems, custom classes, or plugin development when the project needs it.
My project is already in progress with another developer can you take over?
Yes, this is something I handle often. Send me your .uproject file and I'll review the existing setup first, then give you an honest assessment of what it'll take to continue cleanly.
Can you build VR or multiplayer features, or is this just single player work?
I build both multiplayer with UE5 net replication, and VR/AR prototypes, alongside standard single player systems. Tell me what your project needs and I'll confirm scope.
What if my project is bigger than a standard package do you handle large scale work?
Yes. For larger or custom projects, message me with your scope and requirements first, and I'll provide an accurate quote and timeline before anything is ordered.

