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English
$
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I specialize in creating realistic game-ready character clothing using Marvelous Designer, Maya, ZBrush, and Substance 3D Painter. I can create outfits from your concept art or references with clean topology, UV mapping, and optimized meshes suitable for Unreal Engine, Unity, and other game pipelines. Whether you need a simple outfit or a detailed AAA-quality costume, I focus on quality, accuracy, and timely delivery.
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
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