I will create realtime 3d graphics using opengl with cpp and glsl

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Sanket M

About this gig

I am a Graphics Software Developer with 5 years of experience in real-time rendering and interactive 2D/3D graphics development. I specialize in C/C++, OpenGL, OpenGL ES, WebGL, GLSL shader programming, and graphics performance optimization.


I can help you build or improve real-time rendering applications, interactive visual demos, custom shaders, OpenGL/WebGL features, 3D model rendering, lighting, shadows, post-processing effects, particle systems, and animation workflows.


My experience includes developing cross-platform graphics features for Windows, Linux, and Android, with a strong focus on clean code, debugging, GPU profiling, memory optimization, and smooth frame performance.


Whether you need help fixing an OpenGL issue, creating a shader effect, building a 3D visualization, or optimizing an existing rendering pipeline, I aim to deliver practical, maintainable, and performance-focused solutions.


Skills: C++, C, OpenGL, OpenGL ES, WebGL, GLSL, Shader Programming, 3D Modeling, Game Development, GPU Profiling, Performance Optimization, Linux, Android Development, Debugging, Real-Time Rendering.

Get to know Sanket M

Sanket M

Graphics Programmar

  • FromIndia
  • Member sinceJun 2026
  • Languages

    English, Hindi
Graphics Software Developer with 5 years of experience in C/C++, OpenGL, OpenGL ES, WebGL, and GLSL shader programming. I build and optimize real-time 2D/3D rendering applications, custom visual effects, and cross-platform graphics solutions for Windows, Linux, and Android. Whether you need help fixing an OpenGL issue, creating a shader effect, building a 3D visualization, or optimizing an existing rendering pipeline, I aim to deliver practical, maintainable, and performance-focused solutions.