I will fix animation import and rig issues in unity and unreal engine

S
santmelissa
S
santmelissa
femi

About this gig

Animations should just work but often they dont.


You import your model and suddenly:


animations dont play correctly

bones are misplaced or twisted

scaling is off

rigs dont match the engine setup


These issues usually come from incorrect rig structure, import settings, or mismatched skeletons.


I troubleshoot and fix those problems so your animations behave properly inside Unity and Unreal Engine.


What I fix:


animation not playing or broken playback

incorrect bone mapping or hierarchy

rigging inconsistencies

scale and orientation issues

import/export setup problems

animation glitches caused by structure errors


The goal:

 smooth animation playback

 correct rig behavior

 stable integration into your project


Send your files even if everything feels broken and Ill track down the issue and fix it so your animations work as expected.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

3D modeling for games, assets, products and real time projects

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Avg. response time6 days
  • Languages

    English, Spanish, German
3D modeling is not just about creating something that looks good it needs to fit the purpose it’s built for. Whether it’s for games, product visualization, or digital content, a model should be clean, efficient, and ready to use. I work on a wide range of 3D modeling projects, creating assets that are both visually solid and technically structured for real use. I’ve worked with projects involving Blender, as well as assets used in Unity and Unreal Engine. If you need a model built with both quality and usability in mind, I can help.