I will fix material texture and shading issues in unity and unreal


About this gig
When materials break, everything looks off even if the model itself is fine.
Textures appear too dark or washed out, normals look wrong, or materials dont behave the same after import. These problems usually come from incorrect shader setup, texture mapping, or engine settings.
I fix those issues so your asset looks correct and consistent inside Unity and Unreal Engine.
What I correct:
incorrect or broken material assignments
texture not displaying properly
shading errors and lighting inconsistencies
normal map and roughness/metallic issues
UV-related texture problems
import related material mismatches
The goal:
- accurate textures
- clean shading
- consistent visual result in engine
If your model looks different after import or materials arent behaving correctly, Ill track the issue and fix it.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know femi
3D modeling for games, assets, products and real time projects
- FromUnited Kingdom
- Member sinceMay 2026
- Avg. response time6 days
Languages
English, Spanish, German

