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I will create a retro ps1 style lowpoly short and 3d animation for your project


About this gig
Bring back the nostalgic aesthetic of the 90s! I specialize in creating retro PS1, N64, and Y2K-style lowpoly animations that capture that iconic "vintage 3D" look. Whether you need a music visualizer, a loop animation for social media, or a cinematic lowpoly short, Ive got you covered.
What this gig offers:
- Authentic Retro Aesthetic: Vertex wobbling, pixelated textures, and dithered gradients for that true Playstation feel.
- Custom 3D Environments: Low-fidelity landscapes and interior scenes designed from scratch.
- Character Animation: Lowpoly animation tailored to your script or music rhythm.
- Music Integration: High-energy music animation synced perfectly to your beats.
- Output: High-quality retro video files in 4:3 (Classic) or 16:9 (Modern) ratios.
Perfect for indie game trailers, Lo-fi music loops, and creative 3D animation projects. Lets turn your vision into a nostalgic masterpiece!
Keywords: PS1 Animation, Retro Animation, Lowpoly Short, Music Visualizer, N64 Style, Y2K Aesthetic, 3D Loop.
Get to know SarahWillams
Ps1 animation
- FromUnited States
- Member sinceJan 2026
Languages
English, Spanish
My Portfolio
FAQ
What software do you use for the retro effect?
I primarily use Blender with specialized shaders to mimic the "vertex snapping" and texture downscaling typical of PS1 and N64 hardware.
Can you animate my specific character?
Yes! If you have a model, I can rig and animate it. If not, I can create a custom lowpoly character for an additional fee.
Do you provide the music for the visualizer?
No, I require the audio file from you. I will then sync the music animation to your specific track.
Can I request a 4:3 aspect ratio?
Absolutely. To get the most authentic retro video feel, many clients prefer the old-school square format (4:3), but I can also render in 1080p or 4K.
How long can the animation be?
This gig focuses on lowpoly shorts (usually 15–60 seconds). For longer music videos, please message me for a custom quote.
Will the animation have that "shaky" PlayStation look?
Yes! I can include vertex jitter and texture warping to ensure it looks exactly like a Playstation game from 1998.

