I will create 3d isometric rooms and stylized game scenes in blender

S
sarmadraza276
S
sarmadraza276
Sarmad Raza

About this gig

Need a custom 3D isometric room or stylized game scene for your project?

I create original isometric 3D rooms, cozy interiors, and low-poly environments in Blender for indie games, apps, and creative visuals.

WHAT I CAN CREATE

  • Bedrooms, gaming rooms, cafes, shops, offices, and kitchens
  • Fantasy, medieval, and sci-fi interior scenes
  • Low-poly furniture, props, and themed environments
  • Clean isometric renders with appealing colors and lighting

WHAT YOU RECEIVE

  • A custom scene based on your references
  • High-quality PNG or JPG renders
  • Blender source files and FBX/OBJ exports when included in your package
  • Organized scene elements for easier editing

I focus on consistent art style, clear communication, and delivering exactly the agreed scope. If you need a model imported and tested inside Unity or Unreal, please discuss it with me before ordering; rendered artwork and engine-ready assets are different deliverables.

Send your theme, references, approximate prop count, and preferred format so I can recommend the right package or prepare a custom offer.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Sarmad Raza

Sarmad Raza

3D Modeler and Game Environment Artist

5.0(4)
  • FromPakistan
  • Member sinceMar 2021
  • Avg. response time2 hours
  • Last delivery1 month
  • Languages

    English
I'm Sarmad Raza, a 3D Modeler and Game Environment Artist with 2+ years of experience. I create isometric rooms, stylized environments, low poly props, and game-ready assets for game developers and creative teams. Using Blender, Autodesk Maya, Unity 3D, and Adobe Photoshop, I offer modeling, UV mapping, texturing, asset optimization, and Unity environment design. My focus is on matching your art style and technical requirements. Share your references, target platform, and project scope so we can plan the right assets for your game.

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