I will develop your unity game for web and mobile


About this gig
At thePlayhub, we turn your vision into high-performance reality. We are a specialized team offering end-to-end Unity game development combined with premium, stylized 3D art. From polished C# mechanics to hand-painted environments, we deliver optimized, market-ready games for Mobile, WebGL, and PC. Let our team handle the complexity while you focus on the vision.
Get to know Sarthak B
- FromIndia
- Member sinceJul 2025
- Avg. response time2 hours
Languages
Hindi, Urdu, Marathi, English
FAQ
What platforms do you develop games for?
We primarily develop for Mobile (Android/iOS), WebGL (CrazyGames/Itch.io), and PC. Our team ensures that the game is fully optimized for the specific performance requirements of each platform.
Do you provide custom 3D assets or use store assets?
At thePlayhub, we pride ourselves on original craft. We create custom stylized 3D assets using 3D Coat and Substance Painter. However, if you are on a tight budget, we can work with provided or store assets to speed up development.
Can you handle both the art and the programming?
Yes! We are a full-service team. We handle everything from C# scripting and game mechanics to 3D modeling, texturing, and UI/UX design. You get a complete, playable build ready for launch.
Will the game be optimized for low-end mobile devices?
Absolutely. We specialize in optimization. We use techniques like texture atlasing, low-poly modeling, and efficient C# coding to ensure your game runs smoothly even on budget devices and web browsers.
Will I get the full source code and ownership?
Yes, upon completion and final payment, you will receive the full Unity project folder and all source files. You own 100% of the rights to the game and its assets.
Do you help with publishing the game to stores?
While our standard packages focus on development, we can definitely assist with the technical side of publishing to the Google Play Store or platforms like CrazyGames. (Note: Store registration fees are to be paid by the client).

