I will develop unreal engine multiplayer and replication systems


About this gig
Need help building a solid multiplayer system in Unreal Engine?
I am an Unreal Engine Gameplay Programmer specialized in multiplayer gameplay, replication, and authoritative server logic.
I can develop, integrate, or improve multiplayer gameplay systems using C++ and Blueprints, with a strong focus on clean architecture, scalability, and network efficiency.
I can help you with:
Gameplay replication and RPCs
Authoritative server logic
Multiplayer gameplay systems
Actor relevancy and network optimization
Replication Graph
Dedicated server gameplay logic
Multiplayer debugging and desync issues
Gameplay Ability System (GAS) multiplayer integration
I focus on building readable, maintainable, and reusable systems rather than quick temporary solutions.
Want to see what I can build?
Take a look at Soul Hunter, my open-source multiplayer Unreal Engine project. You can explore the source code, review the networking architecture, and even download and try the game yourself:
https://github.com/X4V13R95/SoulGame
Please contact me before ordering so I can review your project and requirements.
Get to know Saverio
- FromItaly
- Member sinceFeb 2023
- Avg. response time1 hour
Languages
English, Italian

