I will fix unreal engine multiplayer and replication issues

S
saveriofonta131
S
saveriofonta131
Saverio

About this gig

Having multiplayer or replication issues in your Unreal Engine project?


I am an Unreal Engine Gameplay Programmer specialized in multiplayer gameplay, replication, and authoritative server logic.


I will investigate, debug, and fix networking issues by identifying the actual root cause instead of applying temporary workarounds.


I can help you with:

Replication and RPC issues

Client/server desynchronization

Authority and ownership problems

Dedicated and listen server issues

Actor relevancy and network optimization

Replication Graph problems

Multiplayer gameplay bugs

Gameplay Ability System (GAS) networking issues

For Standard and Premium packages, I can also provide documentation explaining the root cause and the applied fix.


Want to see my multiplayer work?

Check out Soul Hunter, my open-source Unreal Engine multiplayer project. Explore the C++ source code and networking architecture, or download and try the game yourself:

https://github.com/X4V13R95/SoulGame


Please contact me before ordering so I can review the issue and project scope. Extra fast delivery is subject to issue review.

Get to know Saverio

Saverio
  • FromItaly
  • Member sinceFeb 2023
  • Avg. response time1 hour
  • Languages

    English, Italian
Hello! I'm a highly skilled software developer with a master's degree in Computer Engineering from the University of Parma. I currently work in the railway industry, where I develop sophisticated software solutions. In addition to my full-time job, I've also worked as a freelancer, creating a comprehensive production cycle management software. I have extensive experience with C++, C#, and SQL and in Windows programming. I'm proficient in using Windows Server environments. Programming is not just my profession but also my passion and hobby. Let's bring your project to life with my expertise!

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