I will make a 3d prop for you if you need it


About this gig
If you require high-quality, optimised assets that perform flawlessly in-engine, I am an independent 3D artist specialising in hard-surface modelling, vehicles, weapons, and props.
I build game-ready assets for legacy modernisation projects, including the NFSU2 RTX Remix, Star Wars Republic Commando RTX, and NFS MW2005 RTX mod teams. I focus on clean topology, optimised high-to-low poly baking, and detailed PBR texturing.
I maintain a strict no-AI policy and do not accept clients who use AI generation or any form of machine-prompted content. I work exclusively from human-authored concept art, structural blueprints, or real-world references.
Please DM me if you require complex mechanical vehicles or props that need accurate mapping, so we can set up a custom contract if needed.
My portfolio features ongoing work-in-progress pieces (like Rachel's 350z) because my main priority is my commercial contract work with Starpunk Studio. These studio assets are NDA-protected, but our released materials can be verified by searching our titles on Steam.
Logistics: I am Canberra-based, currently operating on European time zones (GMT+2) due to family travel.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Scarlet F
Commissioned Independent Artist
- FromAustralia
- Member sinceApr 2026
Languages
English, Italian

