I will create godot level design 3d game environment unity game assets godot poly map

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scott_grey24
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scott_grey24
Scott Grey

About this gig

Building your game in Godot and need levels that look good and play well? I'm Walker, a Godot level designer and 3D environment artist. I build 2D and 3D levels directly in Godot 4, so you get real scene files, not screenshots you still have to rebuild.


Many Godot developers struggle with Blender imports that lose collision, lighting that tanks FPS, and maps that look nice but feel empty to play. I handle all of that inside the engine.


What I can build for you:

  • Godot level, unity design, blockouts and playable levels
  • 3D game environments, stylized or low poly
  • 2D levels with TileMap layers and tilesets
  • World maps, dungeons, towns and open areas
  • Game assets and props, imported with working collision
  • Lighting, navigation and performance tuning for PC, mobile and web


You get clean .tscn scenes, organized folders and a short guide so you can edit the level yourself.


Tell me your Godot, Unity, Rolox version, 2D or 3D, and your references, and I will send a clear plan and timeline. Message me now and let's build your next level.

Get to know Scott Grey

Scott Grey

3D Game Environment Designer CAD Architectural Drafting

  • FromAustralia
  • Member sinceOct 2026
  • Languages

    English, German, Spanish, Urdu, Swedish
I’m Scott Grey a 3D designer specializing in game environments, CAD modeling, and architectural floor plans. I help clients turn ideas, sketches, and references into clear, detailed digital designs. I create 3D game environments, terrain, level designs, and game-ready assets for Godot, Unity, and Unreal Engine, alongside 3D CAD models, technical drawings, 2D floor plans, PDF-to-DWG conversions, and architectural blueprints. Have a project in mind? Send me a message with your requirements and reference files. Let’s discuss your goals and find the right solution for your project.