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I will develop game mechanics, prototypes, and fix bugs in unity

S
sebzsz
S
sebzsz
Sebastián

About this gig

Basic Package: "Mechanic Starter"

Includes:

  • One simple game mechanic (e.g. player movement, health system, collectible items)
  • Clean, modular, and commented C# code
  • Bug fixing suport for issues related to the mechanic.
  • Integration into an existing Unity project (if desired) or direct delivery in .unitypackage format.


Standard Package: "System Developer"

Includes:

  • A complete gameplay system or feature set (e.g. inventory system, enemy AI, boss battle, combat system).
  • Up to 3 interrelated mechanics working together as a unit.
  • Clear usage documentation (PDF or README format).
  • Bug fixing support for your current project (up to 3 bugs).
  • Integration into an existing Unity project (if desired) or direct delivery in .unitypackage format.


Premium Package: "Prototype Ready"

Incudes:

  • A complete game prototype, including core systems and UI.
  • Up to 5 interconnected systems.
  • Built with scalabity and optimization in mind.
  • High-quality structure and full code documentation.
  • Post-delivery guidance or a short live consultation (optional).
  • EXTRA: If you decide so, I can create an original music piece of your choice for the protoype.

Get to know Sebastián

Sebastián
  • FromMexico
  • Member sinceFeb 2025
  • Languages

    English, Spanish
ENG: Hi! I'm a game developer with experience in Unity, specializing in 2D development, although I also handle 3D projects. I offer customized solutions for your project, whether you're starting with a prototype or need to optimize and improve an existing game. ESP: ¡Hola! Soy un desarrollador de videojuegos con experiencia en Unity, especializado en el desarrollo 2D, aunque también manejo proyectos en 3D. Ofrezco soluciones personalizadas para tu proyecto, ya sea que estés comenzando con un prototipo o necesites optimizar y mejorar un juego existente.