I will create anime vrchat avatar, furry vtuber model, anime vtuber, 3d nsfw model,

S
selana_v
S
selana_v
selena

About this gig

I specialize in creating high quality, custom VRChat avatars that are optimized, expressive, and fully compatible with VRChat and other social VR platforms.


My avatars are created using professional tools like Blender and Unity to ensure your avatar works smoothly in VRChat and other VR platforms.



What I Offer:

  • Custom VRChat Avatar Creation
  • 3D Modeling & Sculpting from Scratch
  • Furry Avatars & Stylized Characters
  • Facial Expressions & Viseme Support
  • Full Body Tracking & Dynamic Bones
  • Unity/VRM Ready Files for Easy Upload
  • Custom Clothing, Accessories & Textures
  • anime vrchat avatar
  • 3d anime avatar
  • furry nsfw
  • nsfw vrchat avatar
  • 3d vtuber model
  • custom vrchat avatar
  • vrc nsfw avatar
  • 3d anime vtuber
  • vrc avatar
  • vr character
  • vrchat unity avatar
  • vrchat quest avatar
  • custom vrchat avatar

Got references or a concept? Lets talk and make your avatar dreams come true!

Message first before you place and order and step into the VR world in style!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know selena

selena

professional 3d artist

  • FromUnited Kingdom
  • Member sinceFeb 2026
  • Avg. response time1 hour
  • Languages

    English, French, German, Spanish
I am an experienced VRChat avatar artist specializing in creating high-quality, fully customized avatars designed for performance and visual impact. Over time, I have worked with clients ranging from casual VRChat users to content creators, streamers, and VTuber. My expertise cover the full avatar creation pipeline, including: Custom avatar modeling (anime, furry, stylized, realistic) High-quality texturing and detailed material setup Advanced rigging with full-body tracking compatibility Facial expressions, visemes, and lip-sync setup PhysBones, dynamic interactions, and realistic movement