I will develop or optimize vulkan opengl engines in cpp


About this gig
Struggling with FPS drops, CPU bottlenecks, or memory leaks because a bloated engine is doing a specialized job?
Unity and Unreal are excellent engines but for massive point clouds, complex physics simulations, or highly specific rendering needs, they can be overkill. Instead of forcing workarounds inside a general-purpose engine, you can get a lightweight, custom-built C++ solution designed around your exact use case.
I specialize in high-performance C++ rendering pipelines using Vulkan and OpenGL. I strip away unnecessary abstraction layers and give you direct, bare-metal control over performance.
What I deliver:
Custom Engines Tailored Vulkan/OpenGL rendering pipelines built around your exact requirements
Optimization Diagnosing and fixing CPU/GPU bottlenecks, frame drops, and memory leaks
Advanced Shaders Custom GLSL/HLSL shaders for specialized visual or computational tasks
Multithreading Parallelized rendering and memory management for consistent peak performance
Why work with me?
No spaghetti code, no unnecessary plugins, no black boxes just clean, well-documented, and scalable C++ engineered for enterprise-level performance.
Get to know Semih Taha A.
High Performance CPP Developer, 3D Rendering, Graphics APIs and Desktop
- FromTurkey
- Member sinceApr 2026
- Last delivery2 months
Languages
English, Turkish, Russian
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Other Software Development Services I Offer
FAQ
Do I get the full source code, and will I be able to understand it?
Yes, you will receive the complete source code with every package. Because low-level C++ and Vulkan development can get incredibly complex, I make sure to provide highly detailed, logical code comments.
I already have an existing C++ software. Can you integrate a custom renderer into it?
In most cases, yes. Whether you need a completely standalone custom engine built from scratch or a high-performance graphics backend seamlessly integrated into your current software, we can make it happen.
Which Vulkan/OpenGL versions do you support?
I primarily work with Vulkan 1.2+ and OpenGL 4.x, and I can adapt to older versions if your target hardware requires it. Just let me know your minimum hardware/driver requirements before ordering.
Do you provide support after delivery?
Each package includes a set number of revisions (see the pricing table above). For ongoing support or feature additions beyond that scope, I'm happy to discuss an extended engagement.
1 reviews for this Gig
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Rating Breakdown
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- Quality of delivery
- Value of delivery
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I izic_2232323

United States
Overall it was good, he was helpful. If you get stuck don’t be afraid to ask him for help 👍.
$50-$100
Price
7 days
Duration
S 
Seller's Response
Helpful?
1 reviews for this Gig
| (0) | ||
| (1) | ||
| (0) | ||
| (0) | ||
| (0) |
Rating Breakdown
- Seller communication level
- Quality of delivery
- Value of delivery
Sort By
I izic_2232323

United States
Overall it was good, he was helpful. If you get stuck don’t be afraid to ask him for help 👍.
$50-$100
Price
7 days
Duration
S 
Seller's Response
Helpful?

