I will develop unreal engine 5 gameplay in cpp and blueprints


About this gig
Need help with an Unreal Engine project? I develop gameplay features and fix bugs using C++ and Blueprints.
As CTO at Frostline Games, I work hands-on with Unreal Engine 5 on HotDA, a multiplayer hero arena game. My experience covers combat, abilities, AI, UI, multiplayer networking, and backend integration.
WHAT I OFFER
- Blueprint and C++ debugging
- Gameplay mechanics and ability systems
- Character controls and interactions
- AI behaviors and UI functionality
- Small playable prototypes
PACKAGES
- Basic: Fix one clearly defined gameplay bug.
- Standard: Develop and integrate one agreed gameplay feature.
- Premium: Build a small prototype with up to 3 agreed basic mechanics using your existing assets.
Source code is included. Revisions cover adjustments within the agreed scope, not additional features.
Multiplayer replication, backend services, custom art, animation creation, and store publishing are not included in these packages and require a separate estimate.
Please contact me before ordering. Share your Unreal Engine version, project details, and requirements so I can confirm the scope, price, and delivery time.
Get to know SezginTan
Software and Game Developer, Unreal Engine, Desktop and Web
- FromTurkey
- Member sinceMar 2022
Languages
Turkish, English
My Portfolio
FAQ
Can you develop a complete game?
Yes. If you need a complete game, please contact me to discuss your concept, target platforms, required features, budget, and timeline. I can prepare a custom offer with agreed milestones and deliverables. The listed packages cover individual tasks or small prototypes. Full game development.
Should I contact you before placing an order?
Yes. Please send your requirements, Unreal Engine version, and relevant screenshots or videos before ordering. I will review the task and confirm the scope, price, and delivery time.
Do you work with C++ and Blueprints?
Yes, I work with both. I can modify existing code, develop new gameplay features, and connect C++ systems with Blueprints to suit your project's structure.
Can you work on an existing project?
Yes. Please provide the relevant project files, reproduction steps for any bugs, and details of required plugins. Share only files you are authorized to provide, and remove passwords or private credentials.
Do you develop multiplayer features?
Yes, I can work on multiplayer gameplay and replication. Multiplayer work is quoted separately because implementation and testing depend on your project's networking setup. Please contact me for a custom offer.
Will I receive the source code, and what do revisions cover?
Yes, source code for the agreed work is included. Revisions cover adjustments to the delivered work within the original requirements. New mechanics, additional features, or changes to the agreed scope require a separate estimate.
Do the packages include a complete game, art, or animations?
The packages cover a specific bug fix, one gameplay feature, or a small prototype. They do not include full game production, custom art, animation creation, backend services, or store publishing. Prototypes use assets you provide or assets we agree to use.

