I will create 3d metahuman, aaa ue5 characters, creatures, cc5 and iclone 8 rigs

S
shad_bartist
S
shad_bartist
Shad

About this gig

I will create, customize, rig, and prepare realistic 3D characters, Metahumans, AAA game characters, and creatures for Unreal Engine 5, Unity, Character Creator 4/5, and iClone 8.


Whether you need a realistic digital human, fantasy creature, game character, Metahuman, CC4/CC5 character, or custom avatar, I can handle the complete workflow from modeling and retopology to texturing, rigging, facial animation, and engine setup.


What I Can Provide

  • 3D character modeling and customization
  • Realistic and AAA game characters
  • Metahuman creation and customization
  • CC4 & CC5 character creation and conversion
  • Character Creator and Reallusion workflows
  • iClone 8 rigging and animation
  • Blender modeling, rigging, and weight painting
  • Unreal Engine 5 character setup
  • Unity character setup
  • Retopology and clean topology
  • Body rigging, skinning, and weight painting
  • Facial rigging and expressions
  • Facial animation and lip sync

Need Help With an Existing Model?


I can fix, optimize, retopologize, rig, convert, or prepare your existing character for your target platform.


Please contact me before placing an order so we can discuss your project requirements.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Shad

Shad

3D Character and Character Artist

  • FromUnited States
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish
I am shad a professional 3D character artist specializing in realistic and AAA-quality characters, Vroid ,vrchat,Metahumans, creatures, and game-ready assets. I create and customize characters for Unreal Engine 5, Unity, Character Creator 4/5, and iClone 8. My services include 3D modeling, sculpting, retopology, PBR texturing, rigging, skinning, facial animation, and optimization. I also fix, convert, and prepare existing models for games, animation, cinematics, and virtual projects.

My Portfolio