I will create optimized uv maps for 3d models

S
shadows1331
S
shadows1331
Shad

About this gig

I will unwrap your 3D model with clean, precise UVs ready for texturing. I can handle:

Hand-Painted / Custom Textures Non-overlapping UVs for unique details

Tiling Textures Scaled UVs for repeating patterns (if needed)

Lightmap UVs Ready for baked lighting in game engines

FX UVs For decals or effects (please provide textures)

I focus on minimizing stretching and keeping UVs clean.


My service is ideal for props and objects, making your models ready for painting or game engine use.


You should pick me, as I know 4 type of uv, and I can take time to explain to you how to use them and what they do. it's a lot of technical aspect too.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Shad

Shad

Game maker

5.0(5)
  • FromCanada
  • Member sinceFeb 2021
  • Last delivery4 years
  • Languages

    English, French
can do anything at beginner to intermediate level. But not expert in anything. Probably why I'm not selling most of my service. I'm doing only thing I know I can finish. I'm used to be called Shadows, It's probably weird to go by an alias, but for real I do turn my head when hearing that more than my real name, It's an habit even for my friend at this point.