I will create low poly 3d game assets for mobile and indie games

S
shahzaibzeb
S
shahzaibzeb
Shahzaib

About this gig

I model low poly 3D assets for mobile and indie budgets. Props, environment pieces, characters, vehicles when needed, flat shaded or simple materials, clean geometry. No wasted polygons anywhere on the mesh.


What you get:


  • Low poly 3D asset, poly count fit to your target platform
  • Simple material setup, ready for mobile or indie engine limits
  • Clean topology, no ngons
  • FBX or OBJ export


5 years building game ready assets for real time engines, across a range of styles, this low poly flat shaded look included. Tell me your poly limit and I'll model to fit it, not just estimate and hope it lands close.


Send references or a rough sketch and I'll confirm scope and poly target before you order.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Shahzaib

Shahzaib

Senior 3D Game Artist for Game Ready Props and Environments

5.0(2)
  • FromPakistan
  • Member sinceApr 2025
  • Avg. response time4 hours
  • Last delivery1 day
  • Languages

    Urdu, English, Hindi, Punjabi
I build game-ready 3D assets for real time engines: props, weapons, and modular environments with clean topology and PBR texturing. 5 years working across Blender, ZBrush, Substance Painter, and Unreal Engine, from high poly sculpting through low poly retopology to UV unwrapping, Texturing and LOD creation. I've built modular kits and hero props used in production Unreal pipelines, optimized for real time performance whether the project is AAA scale or a small indie team. Send me your reference images, poly budget, and target engine, and I'll tell you what's realistic for your timeline.

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Other Game Art Services I Offer