I will do 3d character rigging and game ready animations in blender


About this gig
Hi! I am Sherif, a 3D animator and rigger focused on game development.
I have practical experience working on indie game projects, creating game-ready character rigs and locomotion loops in Blender and Unity. If you need clean, functional rigging or basic animations for your project, I'm here to help.
What I Can Do For You:
- 3D Character Rigging using Rigify or custom bone setups in Blender
- Clean Weight Painting to ensure smooth mesh deformations
- Game-Ready Animations (Idle, Walk, Run, Jump, etc.)
- Properly exported FBX files ready to be used in Unity
My Approach:
- Honest communication about what I can and cannot do
- Clean and functional work optimized for game engines
- Willingness to revise and tweak until the rig/animation fits your needs
Note: Please message me before placing an order and send your character model (.blend or .fbx). This way, I can inspect the mesh and make sure I can deliver exactly what you need!
Get to know Sherif
3D Animator and Rigger
- FromTurkey
- Member sinceAug 2026
- Avg. response time1 hour
Languages
Turkish, English
FAQ
Do you provide 3D modeling services?
No, I only handle character rigging and animation. You need to provide your own 3D model in .blend, .fbx, or .obj format.
Are the rigs compatible with Unity and Unreal Engine?
Yes, I ensure the character rig and animations are properly tested and exported for game engines like Unity.

