I will model rig fix and optimize 3d character for daz3d cc4 cc5 iclone metahuman unity

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Ethan Mitchell

About this gig

Do you have a 3D character that needs professional modeling, rigging, fixing, or optimization?


I will help you create or improve a clean, functional and production-ready 3D character for games, animation, cinematics and real-time projects.


My Services Include:

  • 3D character modeling and setup
  • Character rigging and skeleton setup
  • Rig fixing and optimization
  • Skinning and weight painting
  • Facial rigging and blendshapes
  • Lip sync and facial expressions
  • CC4 and CC5 character setup
  • iClone character conversion and rigging
  • MetaHuman character setup
  • Game ready character optimization
  • Retargeting and animation ready setup
  • Character fixes and cleanup


Software & Platforms:

Blender, Maya, Cinema 4D, Character Creator 4/5, iClone, MetaHuman, Unreal Engine and Unity.


What You Will Receive:

  • Clean and organized character files
  • Properly weighted and tested rig
  • FBX, OBJ or other required formats
  • Game or animation-ready files
  • Professional communication and support


Every character has different requirements, so please message me with your character files, references and intended platform before ordering.

Let's bring your character to life!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Ethan Mitchell

Ethan Mitchell

3D Character Artist Rigging, Optimization And Game Ready Avatars

  • FromSpain
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    Spanish
3D Character Artist and Rigger with experience creating, editing, fixing, and optimizing characters for games, animation, VTubing, and virtual platforms. I specialize in 3D modeling, rigging, weight painting, facial controls, ARKit blendshapes, retargeting, and cross-platform conversion. I work with Blender, Maya, Unreal Engine, Unity, VRChat, VRoid, MMD, Warudo, iClone, CC4/CC5, and SFM. I also create custom clothing, props, weapons, and cosplay ready 3D models, focusing on clean topology, smooth deformation, optimized performance, and production ready results.