I will make 3d rigging blendshape, weight paint, ue 3d model for vrchat, mmd vrm in daz


About this gig
Hello there!
Welcome To My Gig:)
Are you struggling with a broken rig, messy weight paint, or a 3d model that won't work in VRChat, VRM, or MMD? I provide professional 3D model creation, editing, and rigging services to bring your avatar to life. I ensure your model moves naturally and performs perfectly in your chosen platform.
Here I will rig3d in daz3d, blender,maya,3ds max, 3d character rigging, ue control rig, 3dnsfw character
I specialized in using Autodesk maya, blender, 3ds max, cinema4d, dazstudio, ue/unity rigging and more for the characters.
WHAT I OFFER
- 3D Model Creation & Editing
- Professional Rigging
- Weight Painting
- Rig & Blendshape Fixes
- Platform Optimization
- Blendshape Creation
- Material & Texture Issue Resolution
- (Shape Key) Repair
- Mesh Repair
- Facial rigging
- Full body rigging with rigify
- FULL body rig without rigify
- inverse kinematics(IK) rigging
- forward kinematics(FK) rigging
- Humanoid as well as non Humanoid(Animals) rigging
Rigging Properties:
- Joints
- Controls
- IK Handles
- Fk Handles
- Blendshapes
- Skinning
Kindly inbox me before placing an order for further discussion.
THANKS.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Simion Viz
- FromNigeria
- Member sinceOct 2024
- Last delivery1 year
Languages
French, Spanish, English
FAQ
1: What types of 3D models can you rig?
I can rig humanoid, creature, anime, realistic, stylized, VRChat avatars, MMD, VRM, DAZ, and Unreal Engine (UE) models. Whether it’s for games, VR, animation, or VTubing, your model will be professionally prepared.
2: Do you provide blendshapes for facial animation?
Yes. I create high-quality blendshapes for facial expressions, lip-sync, emotions, and VRChat visemes, ensuring smooth and natural animation for VR, MMD, and real-time engines.
3: Will you fix weight painting and deformation issues?
Absolutely. I specialize in clean weight painting, fixing mesh deformation, joint collapsing, stretching, and clipping to ensure smooth movement in UE, VRChat, and animation pipelines.
4: Is the rig compatible with Unreal Engine, VRChat, MMD, and VRM?
Yes. I deliver engine-ready rigs compatible with Unreal Engine (UE4/UE5), VRChat humanoid rigs, MMD, VRM, and DAZ, including proper bone naming and hierarchy.
5: Can you convert or optimize models from DAZ, Blender, or other software?
Yes. I can convert DAZ, Blender, Maya, or Mixamo models into VRChat, MMD, or VRM-ready avatars, optimize topology, reduce polygons, and ensure correct scaling and performance.
6: What files will I receive after delivery?
You’ll receive clean and organized files such as .blend, .fbx, .vrm, .pmx, UE-ready FBX, including rig, blendshapes, weight painting, and export presets based on your project needs.
7: Do you support VRChat full-body tracking and expressions?
Yes. I can set up VRChat full-body tracking (FBT), gesture expressions, visemes, and optimized blendshapes for smooth VR performance and accurate tracking.

