I will sculpt custom 3d character and bust, stl for 3d printing miniature

S
simonroy__
S
simonroy__
Simon Roy

About this gig

Hello! I create custom 3D character sculpts, busts, and miniatures for 3D printing.


Whether you need a collectible, action figure, statue, anime character, or a small display piece, I can turn your idea or reference into a detailed 3D model ready for printing.



What I Can Create:

  • Custom character sculpts and busts
  • Anime, cartoon, and stylized miniatures
  • Toys, action figures, statues, and collectibles
  • Character heads, portraits, and display models
  • STL files for resin or FDM 3D printing
  • Separate model parts for easier printing and assembly


I use Blender and ZBrush to shape the model, refine the details, and prepare the sculpt for your needs. I can adjust the size, pose, thickness, and part separation based on your printing requirements.



My Workflow:

  • You send your reference, idea, preferred size, and printing details.
  • I create the main shape and share a preview.
  • I refine the face, clothing, pose, and other details.
  • If requested, I offer revision
  • I prepare the final sculpt and export the agreed files.



Depending on your package, you can receive STL, OBJ, and Blend files.



Message me before ordering so we can discuss your idea, model details, and printing requirements.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Simon Roy

Simon Roy

Turning Designs Into Digital 3D

  • FromFrance
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, French, German, Spanish
Hello, I'm Simon, a 3D character modeler and animator with over 3 years of experience creating 3D models for games, animation, streaming, virtual worlds, and other creative projects. I create custom 3D characters, stylized models, avatars, game ready characters, low poly assets, props, and 3D printable designs. I also provide rigging, facial expressions, blendshapes, and animation. I use Blender and other 3D tools to turn ideas and references into clean, functional 3D models. I value clear communication and making sure every project fits its intended use.

My Portfolio