I will port and rig custom models for garrys mod gmod

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slime_tou
S
slime_tou
Slime

About this gig

HELLO AWESOME BUYER



I will port and rig custom models for Garry's Mod (GMod) as player models, NPCs, or props

Want to bring your custom models into Garry's Mod? Whether you need player models, NPCs, or props, I specialize in seamlessly porting and rigging custom 3D models to ensure they work flawlessly in GMod. I offer high-quality integration with proper physics, animations, and full compatibility to make your custom content ready for the game!


What I Offer:

  • Model Porting: Convert your pre-made 3D models into GMod-compatible assets, ensuring they work perfectly in the game.
  • Faceposing: Add facial animations (if shape keys or facial bones are provided), bringing your models to life with expressive details.
  • C_Arms: Make your player models more immersive with visible arms for first-person views, adding realism to your gameplay experience.
  • Ragdoll Physics: Enable ragdoll physics for your models, making them react dynamically and naturally to the games environment.
  • Bodygroups: Set up custom bodygroups so you can toggle specific parts of the model on and off (such as hats, armor, or accessories).
  • Custom Hitboxes & Jigglebones: Add realistic hitboxes and jigglebones for


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Slime

Slime

Dev

  • FromPoland
  • Member sinceJul 2026
  • Avg. response time13 hours
  • Languages

    English
I’m a professional 3D Godot game developer passionate about creating immersive, high-performance games for PC, mobile, and web. I specialize in building custom gameplay mechanics, character controllers, AI systems, level design, UI/UX, animations, multiplayer features, and performance optimization. Whether you need a complete game, prototype, bug fixes, or new features, I deliver clean, scalable, and reliable solutions tailored to your vision.