I will create progressive damage states for your 3d game models

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femi

About this gig

A brand-new model looks good but in a real game, nothing stays perfect.


Weapons get scratched, walls crack, props break down over time. Thats what makes a world feel alive.


I create progressive damage versions of your 3D models, so you can show wear, impact, or destruction across different stages.


Instead of one static asset, you get a sequence of visual states you can use in gameplay.


Heres what I can build for you:


Clean worn damaged destroyed variations

Surface wear (scratches, dents, cracks)

Broken or partially destroyed versions

Game-ready optimized meshes

Consistent transitions between each stage



I keep everything consistent so each version feels like a natural evolution not random edits.


Send me your base model (or idea), and Ill turn it into a full damage progression set you can plug straight into your game.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know femi

femi

Game Ready 3D Artist Stylized Characters and Optimized Assets

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time2 hours
  • Languages

    English, Spanish, German
I’m a 3D artist focused on creating stylized, game ready models that are clean, optimized, and easy to use in real projects. I specialize in low poly characters, voxel designs, and mobile game assets built for performance and visual clarity. I work with indie developers and creators who need reliable 3D assets without unnecessary complexity. My goal is to deliver models that look great in game and are ready for Unity, Unreal, or other platforms. If you have a project in mind, feel free to reach out.