I will write a professional game design document gdd for your indie game
About this Gig
I write game design documents for indie developers who need a clear plan before building. Each document covers concept, core loop, systems, and scope, written in plain language your team can use right away.
My background includes five months on the live ops team of a commercial rhythm game (contract, 2025 to 2026), where I worked with balance data and player retention numbers. I also do personal study through design breakdowns of major titles including Overwatch 2, Genshin Impact, and Limbus Company.
Every package includes a scope cut section that tells you what to remove first if your timeline shrinks, and why. Standard and Premium packages add an economy and balance review drawn from live service data.
I answer through written messages only. No calls, no rush delivery. If you have questions before ordering, message me with your game's genre and current stage.
Game type:
Video Game
FAQ
Do you use AI to write the document?
No. I write and structure every section myself based on the answers you give me, and I use my live ops background to shape the scope and economy sections.
What format do I receive the document in?
A PDF and an editable Word file with your document numbered by section, so your team can search and update it easily.

