I will create custom 3d maya model and game ready 3d assets game props

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smith__johnson3
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smith__johnson3
James J

About this gig

Need a custom 3D model for your game, project, or digital world?



I create custom 3D models and game-ready assets based on your concept, sketch, reference image, or existing design.


I can work on:

  • Game props and objects
  • Weapons and equipment
  • Creatures and simple characters
  • Stylized or low-poly assets
  • Custom environmental objects
  • 3D assets prepared for your project


You can provide a reference image, concept, drawing, or detailed description of what you need. I will build the model around your requirements and provide the agreed files and textures.


The final deliverables can be tailored to your workflow, including commonly requested 3D formats and texture files where applicable.


Before ordering, please send your reference and explain where the model will be used. This allows me to confirm the scope, complexity, file format, and package that best fits your project.


If your model is more complex than the packages shown, you can message me for a custom offer.


Let's turn your idea into a usable 3D asset.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know James J

James J

3D Game Artist Minecraft Skyrim Custom Game Assets

  • FromUnited States
  • Member sinceOct 2026
  • Languages

    English
I create custom 3D models and game-ready assets for creators, modders, indie developers and gaming projects. My work covers characters, weapons, armor, props, creatures and other custom assets, with specialized experience in Minecraft/Blockbench and Skyrim-style game assets. Whether you have a concept, reference image, sketch or an existing idea, I can turn it into a usable 3D asset prepared around your requirements. I focus on modeling, practical topology, textures deliverables so your asset is easier to use in your workflow. Send me your reference let's build the model you have in mind.